6/15/2023 0 Comments Strongesty spore creations![]() This ability is not used by Tribal creatures. Siren Song: The creature sings a beautiful song, temporarily making hostile creatures into friends, including Epic Creatures.Summon Flock: Summons a flock of small creatures to aid the creature in battle and in socialization efforts.Sneak: The creature hides from its enemies, allowing it to deal increased damage if it uses either Bite or Strike if it isn't discovered before closing the distance.Sprint: The creature gains a burst of speed.Spit: The creature launches multiple orbs of poison at the enemy, dealing small damage but also dealing damage over time.The creature must be at a distance to begin the charge. Ranged abilities, such as Spit, will cause the creature to end the charge become stunned itself. Charge: The creature charges at their target, stunning them on contact.Strike: The creature slashes its enemies with claws, hooks, or other natural weaponry, allowing it to deal high damage to its target and to those surrounding them.Bite: The creature rapidly bites the enemy.Weaknesses: Can be stunned during a charge by ranged weaponry, cannot sprint or fly in water | Cannot use multiple weapons at once, and must swap between them at the appropriate hut in their tribe. Range: Standard melee range, tens of meters with Spit | Extended melee range with weapons, tens of meters with spears Stamina: High (Most creatures can go a long time without resting and can fight ferociously until death) Intelligence: Presumably animalistic, but they can show a wide range of emotions and befriend and ally other creatures to form packs | Varies, but is usually Below average Speed: Unknown, likely Peak Human, higher with Sprint Physical Strength: Street level | Street level, possibly higherĪttack Potency: Street (Capable of tearing apart other creatures) | Street (Are vastly superior to wild creatures, and their weapons should be as effective as their real life counterparts, and can harm other Tribesmen with their physical weapons), possibly higher (Are capable of fighting against Epic Creatures)ĭurability: Street (Can tank attacks from other creatures) | Street (Can survive strikes from the weapons of other tribesmen), possibly higher (Can take blows from Epic Creatures) Powers and Abilities: Peak Human Characteristics, Flight (If they have wings), Stealth Mastery (via Sneak), Poison Manipulation (If they have spit parts), Summoning (via Summon Flock), Mind Manipulation (via Siren Song), Fear Manipulation (via Raging Roar), Social Influencing (They are able to ally with other creatures), Natural Weaponry | All previous abilities except for Summon Flock, Siren Song, and Raging Roar, Weather Manipulation (via Refreshing Storm), Summoning (via Flying Fish), Poison Manipulation (via Traps), Mind Control (via Beastmaster), Explosion Manipulation (via Bombs), Healing (Through Meditation and Healing Staffs), Weapon Mastery (They skilled in using a variety of weapons), limited Fire Manipulation (via Torch) Threat Level: Cub+ | Cub+, possibly higher Due to the nature of the game, this profile covers all of their weapons and abilities over the Creature and Tribal stages. Some are social creatures, befriending other species even during the Creature Stage, but others are capable combatants with powerful natural and manufactured weapons at their disposal. They range from wild animals to members of space-faring civilizations. The Creature is the most prominent type of organism found in the game Spore, and makes its appearance in the Creature Stage.
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